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Non ho mai metabolizzato la morte di mia moglie. Put fix in place to skip corrupt sleeper volume savegame data. Red Mesa elevator shaft stability fix and other improvements. Land Claim does not prevent placement of minibike chassis. GlobalUV support inhibits anisotropic filtering and it has to be calculated in the shader. Set Camera clipping near plane back to 0.
Ammo amount indicator does not appear after respawning while wielding a weapon. Spending Skill Points Journal Entry added only after completing Basic Survival Quest. Dupe assembly items with sorting button. Burnt zombie audio attached to audio manager audio source instead of on the particle effect. Now has a better falloff range.
Smooth melting snow between biomes, SSAO between fog ranges, and smoothed fog shader updates. Switch to 7DTD shader for workbench, chem station, and vending machines with update lighting added so AO, weather, and fog work on them. Fix for POI spawner triggering immediate respawn when player left the area, comes back after 5 days and kills all zombies. New Distant Terrain feature renders terrain over 1 kilometer away. New road system that uses pathfinding for smoother transitions in height in all areas besides the hub entries.
Terrain generation is now in rwgmixer. Biome generation is now also in rwgmixer. This ensures the same terrain generation and biome generation and prefab regardless of edits to the main file. All new locations spawn except for the football stadium, canyon gift shop and canyon cliff dwellings.